If it looks like poop, smells like poop, and tastes like poop...It probably is poop.
Read allot of NeverWinter around the wires. This is the latest update:
That is my sum of 99% PWE games (STO being a small exception). I had called out months ago that Neverwinter will flop. And all that based on 1)The history of PWE and
2)A special statement by the C.E.O. of CRYPTIC.
1)History of PWE. A very long story short. They are P2W in all their titles. You can enjoy a mechanically designed slow progression in their games that will eat at your mid level experience time. This gives the illusion you are enjoying content for free, with this long carrot on the stick like dream of end game one day. And when that day arrives perhaps then you will invest in the game.
Meanwhile, those with cash flow and enjoy the game will pay to enjoy that end game competitiveness right away. Sadly, this is not a question of "subing" or "tier model". This is forking out hundreds a month even thousands. AT this point most trolls will say "Oh no, I payed 20 bucks and am doing fine". No, they are doing fine in the mid game illusion content, and that is about it. To enhance this propaganda, they host articles like "first player hits top level in PWI without spending a dime". 1 out of millions of players all around the world in a game open since 1995... And if you read his comments, this guy enjoys torture. I image he looks worse than this guy:
So any ways, most PWE games end up into a large mini game called "how to beat the cash shop". It is a huge turn off even for the hardcore players. If compared to other games like Lineage 2, where you can hardcore grind your eyes out, and then just have a few purchases to continue in the end game. Or hardcore and pay subscription like pricess that are just. But burning 5 years of your life as a F2Per and then finding out you are up against a $2K wall in the end! OUCH! Allods and Runes of Magic are very similiar in this "end game surprise! Pay up $600 or more to get in the dungeon".
Neverwinter is exactly the same. There are allot of recycled content you will be doing as a mid illusion F2Per. End game can come faster if you pay out. The mechanics are in place including pet advancements taht stop 50% through their leveling.With a history of this game play, it is no surprise NEverwinter is crashing hard at launch.
2) The warnings were in place! You should have seen it coming. There is an article: http://www.mmorpg.com/gamelist.cfm/game/634/feature/7129
"We're doing this acrobat routine without a net. We're going full free. Ground up. We're not starting as a subscription game and changing. This is a free game from day one. So, our current presale options do not include monthly stipends that usually accompany lifetime subscriptions (like STO). I'm not sure that there've been many Western MMORPG''s to do this from the beginning and I'm on the edge of my seat to see what happens. "
WHAAAAA....????? HAs he been living in a cave? This is all pr propaganda. I know PWE did not start out as a western game, but when you sign your Eastern publisher to launch your western game, and they have converted to an all west audience...and have been using the same "F2P" (actually P2W) model you say you are not sure there has been many... *SLAP YOUR FACE* Liar liar pants on fire. He knew DAMN straight that using this "oh golly look no subscription" game and going "fully free" would mean that you will pay in the end (using PWE model) more than a subscription and more than house rent. OR get in the mid game illusion for life. YAY! What makes STO different?
STO is a thriving community that has decent investing players. It has less PWE hands on because the nature of the game calls for the core designers to adhere to Trekkies. This is probably one of the biggest wins in gaming history you will never hear about or understand. This game is surviving (Barely), by a subscription rate fee paidby dedicated fans, that offers a F2P a decent progression into delusional mid game. You can get to end game and do ok because of the game is structured. For example a high level payer can group with you and all content is scaled to the appropriate difficulty. I have joined a guild of payers that have boosted me beyond any and most F2P just by grouping and questing. That said, it is Star Trek... This is a model not clonable into other models.
Another warning is PWE other titles. RaiderZ launched in US and EU by different publishers, but open IP so you are not blocked. EU was run by RUnes of Magic guys (changed names twice since the clsoed beta). I went EU because it opened it's doors first. I got in CB and they opened betad 4 days earlier than expected, so the public got to play a weekend early and for free. PWE closed the doors and offered a "founders" package so that if you paid you get in 1 day early... Same game. Same content. One greedy publisher. To double wham you, the game was a P2W mechanics. A review will arrive later, but this game had maps you were forced to change your skills around or could not take out the mobs. It was designed very carefully to get you stuck at a point where you would need a huge group push or pay up. At this point it will also feel very different. YOu have played a class that felt like it's class up to this certain level and BAM you suddenly had to change your role, including armor set and skill sets, to continue...and of course, for a fee. AGain, a review in the future to expose this mess. Point being... The news of NEVERWINTER being exploited by exploiters is GOOD NEWS! When the people fight back, the company "RESPONDS", when a company exploits it's audience, YOU should respond! Don't support it or hack it.
I will save the issues of hackers and exploiters for another article, but they can be the best thing to hit gaming. It is like a system of checks and balances.
What do you think?
- M11 - The art of Trolling (and extra post)
- M10 - End of May 2013 Post
- M9 - Monthly Screen shots
- M8 - PWE and Neverwinter
- M7 - The Delusional Gamer
- M6 - TERA REVIEW
- M5 - TRION rifts apart.
- M4 - Freedom of chat in game
- M3 - Currently Playing
- M2 - The pay model ROUND 1
- M1 - Introduction - About this site.
- ▼ May (11)